In a similar vein, the XP gained by completing individual Whispers is also being increased. This is likely a minor boost to those that farm Helltides and just grind the full hour they’re up, but hey, it’s something. Helltides are also getting a small XP bump, granting more XP for opening Chests. No need to ever force yourself into Shadowed Stunge – I mean Shadowed Plunge. With the added ability to teleport to them, it’s now much easier to run Nightmare Dungeons that are comfortable for your build, rather than what’s the easiest to get to. While Nightmare Dungeons were already a staple part of the endgame for Diablo 4, this change cements them as one of the best ways to level a character, making them more worth the risk of completing. Additionally, we cna not teleport directly to Nightmare Dungeons from the map! XP granted by Enemies in Nightmare Dungeons as well as the completion reward from the Nightmare Dungeon have been increased. Here we’ll go over some of the big highlights of the patch and what they mean for all of us in Sanctuary. What is likely to be the last big Diablo 4 patch we get before Season 1, Update 1.0.3 has arrived! With it comes a lot of Bugfixes, Quality of Life, and of course some Class Balancing.
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